Topic
Computer war games -- Computer programs
10 books
Rand's experience in applying artificial intelligence techniques to strategic-level military-political war gaming
Paul K. Davis.
Game-structured analysis as a framework for defense planning
Paul K. Davis.
Dependencies, demons, and graphical interfaces in the Ross language
by Stephanie Cammarata, Barbara Gates, Jeff Rothenberg ; prepared for the Defense Advanced Research Projects Agency.
Overview of system software in the RAND Strategy Assessment System
Paul K. Davis, H. Edward Hall.
Some lessons learned from building red agents in the Rand strategy assessment system (RSAS).
Davis, Paul K.
Reflecting Soviet thinking in the structure of combat models and data
Bruce Bennett.
Sam and Ivan: automated agents for analytic war gaming
William Schwabe.
Scenario agent: a rule-based model of political behavior for use in strategic analysis
James H. Dewar, William Schwabe, Thomas L. McNaugher ; prepared for the Defense Nuclear Agency.
Knowledge engineering for Rand strategy assessment center military command level models
William Schwabe.
Overview of RSAC system software: a briefing
H. Edward Hall, Norman Z. Shapiro, Herbert J. Shukiar.
Showing all 10 books