Topic

Computer war games -- Computer programs

10 books

Rand's experience in applying artificial intelligence techniques to strategic-level military-political war gaming

Paul K. Davis.

Game-structured analysis as a framework for defense planning

Paul K. Davis.

Dependencies, demons, and graphical interfaces in the Ross language

by Stephanie Cammarata, Barbara Gates, Jeff Rothenberg ; prepared for the Defense Advanced Research Projects Agency.

Overview of system software in the RAND Strategy Assessment System

Paul K. Davis, H. Edward Hall.

Some lessons learned from building red agents in the Rand strategy assessment system (RSAS).

Davis, Paul K.

Reflecting Soviet thinking in the structure of combat models and data

Bruce Bennett.

Sam and Ivan: automated agents for analytic war gaming

William Schwabe.

Scenario agent: a rule-based model of political behavior for use in strategic analysis

James H. Dewar, William Schwabe, Thomas L. McNaugher ; prepared for the Defense Nuclear Agency.

Knowledge engineering for Rand strategy assessment center military command level models

William Schwabe.

Overview of RSAC system software: a briefing

H. Edward Hall, Norman Z. Shapiro, Herbert J. Shukiar.

Showing all 10 books

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