Topic

War games -- Data processing

22 books

War games: the secret world of the creators, players, and policy makers rehearsing World War III today cover

War games: the secret world of the creators, players, and policy makers rehearsing World War III today

Thomas B. Allen.

Improving the military content of strategy analysis using automated war games: a technical approach and an agenda for research

Paul K. Davis, Cindy Williams.

Concepts for improving the military content of automated war games

Paul K. Davis.

Formalization of tradeoff rules and other techniques for comprehending complex rule-based models

Paul K. Davis, Steven C. Bankes, and Robert Weissler.

The Terrain Intervisibility and Movement Evaluation Routine (TIMER) model: a report

L. H. Wegner, M. G. Weiner ; prepared for the Defense Advanced Research Projects Agency.

Automated war gaming as a technique for exploring strategic command and control issues

Paul K. Davis, Peter J.E. Stan, Bruce W. Bennett.

Tactical airpower in NATO contingencies: a joint air-battle/ground-battle model (TALLY/TOTEM): a report prepared for U.S. Air Force Project Rand

Kathleen Harris and Louis H. Wegner.

MESA: a model for multiple-exchange synthesis and analysis

[by] D. E. Emerson.

Commodore 64 wargaming

Owen Bishop and Audrey Bishop.

The new TAGS theater air-ground warfare model (incorporating major ground-combat revisions): a description and operating instructions

D. E. Emerson.

Showing 10 of 22 books

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