Publication

2001-03-26 - Wiley

Language

English

Word Count

68,000 words, Guess

Page Count

272 pages

Identifiers

  • ISBN-100471383619
  • ISBN-139780471383611
  • Goodreads1593130
  • Library of Congress Control Number2001017634
  • OCLC Control Number45784126
and 3 more
  • Better World Books9780471383611
  • Better World BooksP9-AHO-349
  • Open LibraryOL7616155M

Classifications

  • LCCHD3616.U47 W34 2001
  • LCCHD3616.U47W34 2001

Description

"Winning the Influence Game is your guide to navigating the morass of competing, overlapping jurisdictions and diverse legislators, regulators, and judges so you can help to shape the laws and rules that will affect your success. Here, a crackerjack author team from Harvard Business School and Harvard's Kennedy School of Government - who have access to the key players on this issue - reveal the latest tools, techniques, and thinking behind influencing government so businesses can take control.". "This book presents a model that can be applied to influence games at any level of government - local, state, national, or international. From diagnosing government's impact on your business to organizing to influence to building coalitions to leveraging the power of the Internet, the authors provide specific guidelines and real-world strategies that will work for all types of businesses.". "Winning the Influence Game also shares actual stories of successes and failures from recognized leaders in the field of government relations."--BOOK JACKET.

First Sentence

What do you need to understand about how the influence game is played?

Subjects

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