Author

Publication

2006-05-10 - Thunder's Mouth Press

Language

English

Word Count

91,000 words, Guess

Page Count

364 pages

Physical Format

Paperback

Identifiers

and 3 more
  • Library of Congress Control Number2006284856
  • Goodreads391761
  • LibraryThing1633412

Classifications

  • LCCU310.2 .H35 2006

Description

"Filled with high-tech weapons, gung-ho desert soldiers, and terrorist scenarios ripped from the headlines, today's ultra-realistic video games have moved to the forefront of the militarization of popular culture. How did this once innocent pastime - now rivaling Hollywood in popularity - become so deeply enmeshed in America's entry into global warfare?" "Here is a definitive history of the longstanding relationship between games and military culture, from wargaming's roots in ancient civilizations, to the Cold War development of computing for battle, to a recent crop of U.S. military-funded shoot-'em-ups, big-budget commercial titles and homemade hacks."--BOOK JACKET.

First Sentence

Microsoft's Age of Empires II, a popular and addictive strategy game released in 2001, begins with an animated intro sequence, set in a darkened castle.

Subjects

Other Editions

  • From Sun Tzu to Xbox: War and Video GamesPaperbackThunder's Mouth Press2006-05-10

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