Topic
Programmation
496 books
Software Engineering (6th Edition)
Sommerville, Ian., Ian Sommerville, Ian Sommerville
Structured computer organization
Andrew S. Tanenbaum.
Concrete mathematics: a foundation for computer science
Ronald L. Graham, Donald E. Knuth, Oren Patashnik.
Code complete: a practical handbook of software construction
Steve McConnell.
Numerical methods for engineers: with software and programming applications
Steven C. Chapra, Raymond P. Canale.
Practical C++ Programming
Steve Oualline, Adrian Nye
Practical C programming
Steve Oualline ; [illustrations by Teresa Ellis].
Inside Macintosh.
[by Apple Computer, Inc.].
3D game environments: create professional 3D game worlds
Luke Ahearn.
Game physics engine development: how to build a robust commercial-grade physics engine for your game
Ian Millington
Showing 10 of 496 books