Topic

Programmation

496 books

Software Engineering (6th Edition) cover

Software Engineering (6th Edition)

Sommerville, Ian., Ian Sommerville, Ian Sommerville

Structured computer organization cover

Structured computer organization

Andrew S. Tanenbaum.

Concrete mathematics: a foundation for computer science cover

Concrete mathematics: a foundation for computer science

Ronald L. Graham, Donald E. Knuth, Oren Patashnik.

Code complete: a practical handbook of software construction cover

Code complete: a practical handbook of software construction

Steve McConnell.

Numerical methods for engineers: with software and programming applications cover

Numerical methods for engineers: with software and programming applications

Steven C. Chapra, Raymond P. Canale.

Practical C++ Programming

Steve Oualline, Adrian Nye

Practical C programming cover

Practical C programming

Steve Oualline ; [illustrations by Teresa Ellis].

Inside Macintosh.

[by Apple Computer, Inc.].

3D game environments: create professional 3D game worlds cover

3D game environments: create professional 3D game worlds

Luke Ahearn.

Game physics engine development: how to build a robust commercial-grade physics engine for your game cover

Game physics engine development: how to build a robust commercial-grade physics engine for your game

Ian Millington

Showing 10 of 496 books

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