Topic

Computer games, programming

816 books

Art of Game Design: A Book of Lenses, Third Edition

Jesse Schell

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture cover

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

David Kushner

Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series) cover

Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)

Jim Adams

3D game environments: create professional 3D game worlds cover

3D game environments: create professional 3D game worlds

Luke Ahearn.

Game physics engine development: how to build a robust commercial-grade physics engine for your game cover

Game physics engine development: how to build a robust commercial-grade physics engine for your game

Ian Millington

The complete guide to game audio: for composers, musicians, sound designers, game developers cover

The complete guide to game audio: for composers, musicians, sound designers, game developers

By Aaron Marks.

Game Engine Architecture, Third Edition

Jason Gregory, Jason Gregory

Serious Games: First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings

Manuel Fradinho Oliveira, Tim Marsh, Minhua Ma, Stefan Göbel, Jannicke Baalsrud Hauge, Josef Wiemeyer

World of Warcraft Programming: A Guide and Reference for Creating WoW Addons cover

World of Warcraft Programming: A Guide and Reference for Creating WoW Addons

Matthew Orlando, Whitehead, James II, Bryan McLemore, James, II Whitehead

Sams teach yourself Unity Game development in 24 hours cover

Sams teach yourself Unity Game development in 24 hours

Mike Geig

Showing 10 of 816 books

Related Topics