Topic
Computer games, programming
816 books
Art of Game Design: A Book of Lenses, Third Edition
Jesse Schell
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
David Kushner
Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)
Jim Adams
3D game environments: create professional 3D game worlds
Luke Ahearn.
Game physics engine development: how to build a robust commercial-grade physics engine for your game
Ian Millington
The complete guide to game audio: for composers, musicians, sound designers, game developers
By Aaron Marks.
Game Engine Architecture, Third Edition
Jason Gregory, Jason Gregory
Serious Games: First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings
Manuel Fradinho Oliveira, Tim Marsh, Minhua Ma, Stefan Göbel, Jannicke Baalsrud Hauge, Josef Wiemeyer
World of Warcraft Programming: A Guide and Reference for Creating WoW Addons
Matthew Orlando, Whitehead, James II, Bryan McLemore, James, II Whitehead
Sams teach yourself Unity Game development in 24 hours
Mike Geig
Showing 10 of 816 books