Author

Contributions

  • DowlingSoka, Ryan, author - Contributor
  • Crumpler, Clinton, author - Contributor
  • Epic Games, Inc - Contributor

Publication

2016 - Sams Publishing, Indiana

Language

English

Word Count

119,750 words, Guess

Page Count

479 pages

Identifiers

  • ISBN-139780672337628
  • ISBN-100672337622
  • OCLC Control Number911172447
  • Better World Books9780672337628
  • Open LibraryOL27211051M

Classifications

  • DDC794.8/1526
  • LCCQA76.76.C672

Alternate Titles

  • Unreal Engine 4 game development in 24 hours
  • Unreal Engine Four game development in twenty-four hours

Description

"In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux -- all of them! This book's straightforward, step-by-step approach shows you how to work with Unreal Engine 4's interface, its workflows, and its most powerful editors and tools. In just hours you'll be creating effects, scripting warfare, implementing physics--even developing for mobile devices and HUDs. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success." --

Subjects

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