The essential guide to Flash games
building interactive entertainment with ActionScript 3.0
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Author
Contributions
- Fulton, Steve - Contributor
Publication
2010 - friendsof ED, Berkeley, Calif., California
Language
English
Word Count
157,250 words, Guess
Page Count
629 pages
Identifiers
- Internet Archiveessentialguideto00fult_917
- Internet Archiveessentialguideto00fult
- Internet Archiveessentialguideto0000fult
- ISBN-101430226145
- ISBN-139781430226147
and 7 more
- ISBN-139781430226154
- ISBN-101430226153
- Library of Congress Control Number2010280863
- OCLC Control Number428030840
- Better World Books9781430226147
- Better World Books9781430226154
- Open LibraryOL25059735M
Classifications
- DDC794.8/1526
- LCCQA76.76.C672 F85 2010
- LCCQA76.76.C672T385TA16
and 1 more
- LCCQA76.76.C672
Alternate Titles
- Flash games
Description
Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
Subjects
Other Editions
- The essential guide to Flash games: building interactive entertainment with ActionScript 3.0
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