Author

Publication

1984 - Micropress, Tunbridge Wells, United Kingdom

Language

English

Word Count

49,250 words, Guess

Page Count

197 pages

Identifiers

  • ISBN-100744700043
  • ISBN-139780744700046
  • Open LibraryOL20499874M

Classifications

  • DDC001.64/25
  • LCCQA76.8.E38

Description

*Quality Programs For The Electron* 18 programs to help you make full use of the Electron's facilities; but not just listings - detailed explanations of these structured programs are given to help you learn sound programming techniques, and increase the power and creativity of your own programming. There are 5 captivating games: GROAN, DRIVING, SNAKE, ROBOT, ARTILLERY and 4 imaginative GRAPHICS programs: RUBIK'S CUBE, SPIDER, HEXAGONS, KALEIDOSCOPE to help stretch your Electron's capabilities to the full. But it doesn't stop there: useful home and small business APPLICATIONS can be achieved using programs dealing with telephone costs, petrol consumption and pie charting; and the Electron can be a powerful EDUCATIONAL tool with programs on Phases of the Moon, Speed Reading and Flashcards. All 18 of the quality programs in this book are of lasting use, and will be of great value in helping you to make the most of your Electron. *The Author* Simon was a lecturer in Computer Science at the University of Exeter from 1979 to 1983. He has now returned to his home in Australia to write and lecture. His broad experience in many walks of life expresses itself in his informal but informative style of writing.

Subjects

Genres

  • Acorn Electron

Similar Books

Reader Reviews

No reviews yet for this book.

Be the first to share your thoughts!