Topic
COMPUTERS / Programming / Games
54 books
Game Engine Architecture, Third Edition
Jason Gregory, Jason Gregory
War Play: Video Games and the Future of Armed Conflict
Corey Mead
Video game storytelling: what every developer needs to know about narrative techniques
Evan Skolnick
Honoring the code: conversations with great game designers
Matt Barton
250 indie games you must play
Mike Rose
Essential skills for 3D modeling, rendering, and animation
author, Nicholas Bernhardt Zeman
3D math primer for graphics and game development
Fletcher Dunn, Ian Parberry
Practical rendering and computation with Direct3D 11
Jason Zink, Matt Pettineo, Jack Hoxley
Playful Intelligence: Digitizing Tradition
Henry Sussman
An architectural approach to level design
Christopher W. Totten ; George Mason University, Fairfax, Virginia
Showing 10 of 54 books